Welcome! Let me walk you through my career journey!
Present
While I’m actively seeking opportunities in production, I’ve been contributing to indie game development projects such as Pulse Walker and The Bureau of Fantastical & Arcane Affairs . These range from small teams to larger collaborations, and I really enjoy the environment where everyone is committed to devoting their time and skill toward creating something wonderful. These projects remind me how much I value collaboration, clear pipelines, and seeing ideas take shape.
Jun 2025 – Present
Production Coordinator Intern – My Animation Life
Stepping into production has been a defining moment for me. At My Animation Life, I’ve been involved in talent acquisition, reviewing applications, breaking down scripts, coordinating schedules, and tracking updates. Even though I’ve just begun, I feel like I’m really in the zone here — connecting the dots between people, tasks, and ideas in a way that feels natural and exciting.
Jan 2024 – Mar 2025
M.A. in Animation – Savannah College of Art and Design
My master journey was about exploration and growth. I started working on game animation, served as a producer on a collaborative project, mentored undergraduates as a graduate tutor, and took on both solo and group projects. Compared to my undergraduate years, I felt that I was absorbing new knowledge faster, applying it more effectively, and gaining a clearer sense of where I wanted to go next.
Nov 2022 – May 2023
Visualization Artist – Day for Nite
I worked as a previs artist on Captain America 4 and live-action adapted Lilo & Stitch, and as a postvis artist on Rebel Moon.
Working on blockbuster projects showed me how many moving parts are involved, and how crucial communication is between departments. I developed a stronger sense of visual storytelling under tight deadlines, while also learning how cinematography feeds into editorial and production planning.
Sept 2021 – Oct 2022
Visualization Artist – The Third Floor
My first industry job! I started as a shot creator trainee learning film language and action sequence craftsmanship. I got my first credits as an artist working on both She-Hulk and Guardians of the Galaxy Vol. 3. This experience was my gateway into professional pipelines. I learned how to take feedback and revisions quickly and efficiently. Speed is everything in visualization. I learned compositing in After Effects in a span of 2 weeks!
Jun 2018 – May 2021
B.F.A. in Animation – Savannah College of Art and Design
Undergraduate was where I discovered my voice as an artist. This was the foundation of my creative career, learning the principles of animation, storytelling, and gaining technical skills in 3D animation world. Looking back, my undergraduate years gave me the curiosity and persistence I’ve carried into every step since. They planted the seed that storytelling and teamwork would always be at the center of my career.